Finally! It’s been only a dream for about 10 years but I have a new photo workflow – and one involving photogrammetry not just photography, too:
- Fly a drone around an object – typically using point-of-interest mode whilst shooting video.
- Run some structure-from-motion analysis using Open Drone Map
- Import the resultant textured dense mesh into Blender
- Play around with the scene, add lights and cameras…
- Result!
OK, so it’s not quite as good as the native HDR off the drone but it will allow for even more flexibility in future artwork 🙂