Frame interpolation for timelapse, using Julia

A long time ago I wrote a python utility to interpolate frames for use in timelapse. This project was timelapse.py. Back in 2014 I ported the idea to the very-alpha-level language Julia. In recent weeks Julia released version v1.0.0, followed shortly by compatibility fixes in the Images.jl library. And so I’m pleased to announce that the […]

Boarhills Church, East Neuk, Fife - 3D model rendered in Blender

Going 3D: First Steps with Blender

Finally! It’s been only a dream for about 10 years but I have a new photo workflow – and one involving photogrammetry not just photography, too: Fly a drone around an object – typically using point-of-interest mode whilst shooting video. Run some structure-from-motion analysis using Open Drone Map Import the resultant textured dense mesh into […]

Above Kinnoull Hill

I’ve discovered DJI GS (“groundstation”) Pro, which allows me to plot-out routes in advance with waypoints and control what happens at them, long before arriving at a location. Well, currently we’re at the stage of wondering why the camera’s pointing back the way we came when it should be looking exactly the opposite direction. Still, […]

How Many Megapixels?

There are several cliches in the field of megapixel-count and resolution required for acceptable photographic prints. In no particular order: 300dpi is “fine art” you don’t need as many dpi for larger prints because typically they’re viewed further away my printer claims to do 360dpi or 1440dpi or … 24 megapixels is more than enough […]