Going 3D: First Steps with Blender

Finally! It’s been only a dream for about 10 years but I have a new photo workflow – and one involving photogrammetry not just photography, too:

  • Fly a drone around an object – typically using point-of-interest mode whilst shooting video.
  • Run some structure-from-motion analysis using Open Drone Map
  • Import the resultant textured dense mesh into Blender
  • Play around with the scene, add lights and cameras…
  • Result!
Boarhills Church, East Neuk, Fife - 3D model rendered in Blender

Boarhills Church, East Neuk, Fife – 3D model rendered in Blender

OK, so it’s not quite as good as the native HDR off the drone but it will allow for even more flexibility in future artwork 🙂