Finally! It’s been only a dream for about 10 years but I have a new photo workflow – and one involving photogrammetry not just photography, too:
- Fly a drone around an object – typically using point-of-interest mode whilst shooting video.
- Run some structure-from-motion analysis using Open Drone Map
- Import the resultant textured dense mesh into Blender
- Play around with the scene, add lights and cameras…
OK, so it’s not quite as good as the native HDR off the drone but it will allow for even more flexibility in future artwork 🙂